Helios Rust Console Bot Documentation
Random Items
Owner guide for timed random item drops and configuration controls.
Page Summary
- This page covers Random Items premium setup for timed Rust Console drop events.
- It is for owners tuning engagement loops without destabilizing server economy.
- Use it to configure frequency and quantity mode with controlled rollout checks.
Related Product Pages
Overview
Random Items is a premium module that periodically gives random catalog items to online players.
Video Tutorial
Who This Is For
- Owners running engagement events
- Admins tuning random drop behavior
Requirements
- Premium active on the target server
- Connected server with active online players
Manage Serverpermission for configuration
Setup
- Open
/random items server:"<SERVER>". - Toggle feature ON.
- Set frequency in seconds.
- Set quantity mode (
low,standard,high). - Monitor behavior during a short test window.
Commands or Controls
/random items server:"<SERVER>"
Example Use Case
Owner sets random items to standard at 120-second frequency during low-pop hours, then switches to low mode during peak hours.
Common Issues
Problem
Random items stop running unexpectedly.
Likely Cause
Premium became inactive, and the module auto-disabled.
Fix
Restore premium for the server and re-enable random items in the panel.
Prevention
Track premium status changes in owner audit notes.
Tips / Best Practices
- Frequency range is constrained (10 to 86400 seconds).
- Quantity mode impacts item amount:
low(-30%),standard,high(+50%). - Start conservative, then adjust after observing economy impact.