Helios Rust Console Bot Documentation
Economy Settings
Owner setup guide for configuring /economy game limits, rewards, penalties, and starting balances.
Page Summary
- This page covers
/economyconfiguration for Rust Console wallet and reward policy. - It is for owners and admins balancing inflation, cooldowns, and progression payouts.
- Use it to set core economy limits before enabling full shop and progression features.
Related Product Pages
Overview
/economy opens the economy admin panel for limits and reward systems. You can configure game bet boundaries, cooldowns, daily rewards, begging values, PvP/PvE payouts, battle pass XP, team-kill penalties, and starting balances.
Who This Is For
- Owners defining server economy policy
- Admins balancing reward loops and anti-abuse cooldowns
- Staff tuning wipe-start economy pacing
Requirements
- Connected guild/server economy setup
Manage Serverpermission in Discord- For premium-only options: guild premium enabled
Setup
- Run
/economy. - Review current values in the Economy Settings panel.
- Click a mode button (for example Three Card Poker, Over/Under, Dice) to edit:
- Minimum
- Maximum
- Seconds Between Use
- Configure global economy systems from dedicated buttons:
- Daily Reward (min, max, cooldown hours)
- Beg (min, max, cooldown minutes, delay minutes)
- PvP Rewards (player kill reward, PvE kill reward, steal percent)
- Battle Pass XP (player kill XP, PvE kill XP)
- Team Kills (currency penalty, XP penalty)
- Starting Balance (wallet and safe pocket for new links)
- Submit each modal and confirm success reply.
- Verify panel refresh reflects your new values.
Free Tier vs Premium
Free tier can edit:
- Three Card Poker
- Over/Under
- Beg
- PvP Rewards
- Battle Pass XP
- Team Kills
- Starting Balance
Premium is required for:
- Daily Reward settings
- Other game mode limit buttons beyond free-tier set
Commands or Controls
/economy
Example Use Case
Owner sets conservative wipe-start mode limits, lowers early PvP steal percent to reduce snowballing, enables modest Beg delay, and assigns low starting wallet/safe pocket values to control inflation.
Common Issues
Problem
Modal submission is rejected.
Likely Cause
One or more fields are not non-negative whole numbers, or max < min.
Fix
Use integers only, keep values >= 0, and ensure maximum is greater than or equal to minimum.
Prevention
Use standard presets for early/mid/late wipe values and apply consistently.
Problem
PvP rewards modal fails validation.
Likely Cause
Steal percent is outside 0-100.
Fix
Set steal percent to an integer between 0 and 100.
Prevention
Keep a documented steal-percent cap for your economy design.
Problem
Daily settings are unavailable.
Likely Cause
Guild is not premium.
Fix
Enable premium, then reopen /economy.
Prevention
Confirm premium status before planning daily reward campaigns.
Problem
Another admin cannot edit your panel.
Likely Cause
Panel ownership lock (buttons/modals tied to opener).
Fix
Have that admin open their own /economy panel.
Prevention
Each operator should run /economy from their own account session.
Tips / Best Practices
- Tune one subsystem at a time, then watch outcomes for at least one cycle.
- Keep cooldowns non-zero on high-volatility games.
- Balance PvP rewards with team-kill penalties to discourage farming abuse.
- Revisit Starting Balance after every major wipe ruleset change.
- Keep a rollback snapshot of previous values before major adjustments.